![]() ![]() The units players choose to purchase from the build menu are controllable and can be positioned anywhere they see fit. If these NPC units reach the enemy base, then the enemy will lose life points. NPC units will automatically make their way to the enemy base, much like “DOTA”, “League of Legends”, and “Demigod”. Players will be spawning both controllable units and NPC units from these bases in an attempt to be the last one standing. Skirmish is your standard game, giving all players a primary base to defend. The rules of the game vary slightly depending on what mode you’re playing. I was impressed by the range of options I had when setting up my game, though I recommend that new players stick to playing against one AI opponent on novice to get their feet wet. Players will be able to choose between defense, rescue, skirmish, capture the flag, and territory modes as well as define the difficulty, how many opponents they’ll fight, teams (if any), and more. Skirmish gives you everything right from the start and even allows you to customize your experience quite a bit. You’ll only be given a unit type or two in the beginning, but you’ll have the full range of units once you progress far enough. The campaign starts you out simple and gradually increases the difficulty as you go. You can play the existing skirmish maps that come with the game, download new maps from the online database, or design your own. When you’re ready to play the game, you’ll have your choice between playing the single player campaign, a skirmish map, or joining a network game. You can preview themes and skins before purchasing, but you won’t be able to use them in-game unless you buy them. It should be noted that the DLC only covers cosmetic changes, so you won’t be missing out on any game modes or unit types if you decide not to purchase anything. I honestly would have prefered all of this content to be free from the get go. Ninjas? Space Men? Zombies? Ninety-nine cents a piece, please. While some of the content is free, you’ll need to drop one or two bucks a piece for some of it. I did take issue with the customize and shop menu. You won’t find anything fancy like ambient occlusion and the like, but I didn’t find these things necessary here. The settings menu addresses screen resolution, fullscreen toggle, zoom sensitivity, audio volumes, and other basic settings. The tutorial menu comes with beginner and advanced tutorials as well as a cheat sheet for keybinds. Place them and move them around at will.Real 3D environments with Height, Cross overs, bridges and floating platforms.The main menu allows the player to participate in single or multiplayer games, learn the game with tutorials, customize the look of their cubemen & themes, view scores/stats/achievements, and adjust game settings. ![]() Two way REAL-TIME TD against the computer or a real person!It’s TD like you’ve never seen or experienced before.Key Features:35 local Single-player Defense levels in ranging difficulties from beginner to insane25 local Real-time Multi-player Skirmish levels (play One v.s One against AI or another Human)9 local Real-time Multi-player 6 way online Mayhem levelsNo static towers. It’s theusual story, but with many very interesting twists.Play a purely defense game in various modes on a sweet selection of levels, or go into Skirmishmode and play a new type of TD game against either the computer or another human opponent.That’s right. Use your ownlittle Cubemen to defend your base from other little Cubemen that are trying to run it over. Cubemen is a fast paced, action packed, original 3D Tower Defense game that mixes TD with RTS insingle player & online multi-player awesomeness! Get ready for some crazy Cubemen action!It’s the age old struggle between Good vs Bad, Blue vs Red, Little men vs Little men. ![]()
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